Update 0.4.2
Wiltune » Devlog
What's new?
- Gamepad support 95% integrated. Using a gamepad, players can now navigate menus and adjust settings. When using a controller, in-game propmts will change to their controller equivalent. Integration with setting sliders and the Level Select menu in Wiltune Village (the title screen version is controller navigable) coming soon.
What's Changed?
- Camera behavior across each of the game's levels has been modified to be less reactionary. This should heavily limit instances of "jittery" camera movements in close quarters.
- Dialogue adjusted in Wiltune Village to give the player more guidance before entering the Hotel and Orchestra Hall.
- Adjustments made to guard patrol patterns in the Hotel and Orchestra Hall to help balance difficulty. The timpani distraction items in the Orchestra Hall move at a different pattern and their area can be cleared in more ways now. Hotel adjustments have been made to make overly difficult patterns more fair.
- Various bug fixes for gameplay and level progression
Files
Wiltune Ver. 0.4.2.zip 2 GB
May 07, 2020
Get Wiltune
Wiltune
A puzzling journey where time manipulation meets music.
Status | In development |
Author | Xavier Marshall |
Genre | Puzzle |
Tags | 3D, Singleplayer, Stealth, Steampunk, Third Person, Unreal Engine |
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